Overview

  • Objective of Broom Blitz is to end the game with the highest score.
  • Match length is 200 seconds.
  • Play against another player or play against a CPU!
  • Pause the game with escape.

Movement

  • Move your player with WASD (player 1) and PL:' (player 2).
  • Grab the game balls with holding left shift (player 1) and right shift (player 2).
  • Throw the game balls with releasing left shift (player 1) and right shift (player 2).
  • An indicator around a ball will show up when you are able to grab it.
  • Throwing a ball will launch it from in front of your player in the direction you are facing.
  • When you are holding a ball you move slightly slower.
  • There is a 750 ms delay to grab another ball (indicated by the player's arm) when you throw a ball.
  • There is a 750 ms delay to grab another ball (indicated by the player's arm) when your ball is stolen (grabbed out of your hand by the opponent).
  • You can only grab one ball at a time, and a ball must be thrown before another is grabbed.

Scoring Ball

  • The scoring ball is the small ball.
  • Throwing the scoring into any of the opposing player goals will award you 10 points.

Hitting Ball

  • There are two large hitting balls.
  • If the hitting ball hits a player it will stun them for a short period of time.
  • A stunned player will drop their ball and cannot move or grab.
  • If a hitting ball is thrown in the direction of the opponent, it will lock onto the opposing player for a short time.
  • When not grabbed, the hitting ball AI will randomly roam the map.
  • The test game below has the hitting ball AI turned off so you can learn movement and is at half speed. The real game has it turned on.